Description

Godot Engine GLTF Support

History

Features

  • 3D format
  • Buffer based runtime import

Videos

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About Chibifire.com

Boilerplate
Hello! I am Ernest (iFire) Lee, a developer based in Canada. My passion lies in emerging technologies like game engines, specifically Godot Engine. One of my key responsibilities is maintaining Godot Engine's glTF 3D pipeline, which involves exporting and importing functionalities. Additionally, I collaborate with the OMIGROUP to ensure metaverse interoperability and help keep an importer for portable avatar format VRM in Godot Engine.
More information
More information on Chibifire.com, our logo & relevant media are available here.

Godot Engine GLTF Credits

K. S. Ernest (iFire) Lee
Collaborator
(Lyuma)
Collaborator