Godot has support for multiple platforms.
- CI Editor
A large number of Godot platforms makes creating builds tedious.
I am trialing Gravity https://gravitational.com/gravity/ for Kubernetes for GOCD build automation. The idea is to try using Gravity with GOCD for releasing Godot games.
There is already an existing system of using GOCD to Godot builds, but Gravity allows me to host on premise or on the cloud.