Description

V-Sekai is a small group of developers and VR enthusiasts who felt there was a need for an open-source ecosystem focused on VR. We believe social VR should be a truly community-driven experience. For this to be realised, we believe the entire software stack should be available, moddable, and tweakable from the source up, which is why a lot of our projects focus on the MIT-Licensed Godot Engine

History

Features

  • Distribute custom avatars and worlds in a networked environment on the Godot game engine.
  • Via a hosted web server, as well as individual hosting and social functions.
  • Spatialised audio and VOIP support
  • Native VRM support
  • Our own custom networking stack
  • A security-focused sandboxed scripting environment backed by WASM
  • Customisable servers with their own individual game rules

Videos

There are currently no trailers available for V-Sekai Social VR Network. Check back later for more or contact us for specific requests!

About Chibifire.com (Pronounced as chee-bee-fire)

Boilerplate
Ernest (iFire) Lee is a Canadian developer specializing in game engine technology, with a focus on the Godot Engine. As a core contributor, he leads the development of Godot's glTF 3D import/export pipeline and collaborates with OMIGROUP to enhance metaverse interoperability, notably through the V-Sekai group's VRM avatar importer.
More information
More information on Chibifire.com (Pronounced as chee-bee-fire), our logo & relevant media are available here.

V-Sekai Social VR Network Credits

(Saracen)
Collaborator
(MMMaellon)
Collaborator
K. S. Ernest (iFire) Lee
Collaborator
(Lyuma)
Collaborator