Description

Godot Engine GLTF Support

History

Features

  • 3D format
  • Buffer based runtime import
  • Scene Exporter
  • Asset interoperability with industry-standard export capabilities

Videos

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About Chibifire.com (Pronounced as chee-bee-fire)

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Ernest (iFire) Lee is a Canadian developer specializing in game engine technology, with a focus on the Godot Engine. As a core contributor, he leads the development of Godot's glTF 3D import/export pipeline and collaborates with OMIGROUP to enhance metaverse interoperability, notably through the V-Sekai group's VRM avatar importer.
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More information on Chibifire.com (Pronounced as chee-bee-fire), our logo & relevant media are available here.

Godot Engine glTF2 For Portable 3D Formats Credits

K. S. Ernest (iFire) Lee
Collaborator
(Lyuma)
Collaborator