Description

Hydro is a module for Godot Engine 4.0 which allows rigid bodies to behave realistically in water.

History

Features

  • 3D buoyance simulation

Videos

There are currently no trailers available for Godot Engine Hydro. Check back later for more or contact us for specific requests!

There are currently no logos or icons available for Godot Engine Hydro. Check back later for more or contact us for specific requests!

About Chibifire.com (Pronounced as chee-bee-fire)

Boilerplate
Meet Ernest (iFire) Lee, a passionate developer based in Canada. Specializing in emerging technologies like game engines, particularly the Godot Engine, he plays a pivotal role in maintaining its glTF 3D pipeline. This includes managing both exporting and importing functionalities. He also works closely with the OMIGROUP to ensure metaverse interoperability and maintain an importer for the portable avatar format VRM in the Godot Engine.
More information
More information on Chibifire.com (Pronounced as chee-bee-fire), our logo & relevant media are available here.

Godot Engine Hydro Credits

(Jonri)
Collaborator
K. S. Ernest (iFire) Lee
Collaborator