Description

Support VRM avatars in Godot Engine.

History

Features

  • 3D format
  • MToon toon shading
  • Spring bones for clothing, acessories, and hair simulation.

Videos

There are currently no trailers available for Godot Engine VRM for Portable 3D Avatars. Check back later for more or contact us for specific requests!

There are currently no logos or icons available for Godot Engine VRM for Portable 3D Avatars. Check back later for more or contact us for specific requests!

About Chibifire.com (Pronounced as chee-bee-fire)

Boilerplate
Hello! I'm Ernest (iFire) Lee, and I'm based in beautiful Vancouver, BC, Canada. I spend my days creating with the game engine Godot Engine, and I absolutely love diving into deep technical challenges. To me, building tools to bring virtual worlds to life and work on complex systems like full-body Inverse Kinematics and 3d formats (glTF2, FBX, Khronos Group) aren't just lines of code; they're fascinating puzzles. I've had the amazing experience of helping work on the large-scale tactical world of Squad, creating systems to support the publisher operations of Offworld Industries. My passion for community also extends to my open-source VR Social Network System work with V-Sekai. That same spirit of teamwork is probably why you can often find me playing League of Legends as a support main with Nami or Sona.
More information
More information on Chibifire.com (Pronounced as chee-bee-fire), our logo & relevant media are available here.

Godot Engine VRM for Portable 3D Avatars Credits

K. S. Ernest (iFire) Lee
Collaborator
(Lyuma)
Collaborator