Description
Enabled robust mesh boolean operations in Godot 4.4 through collaboration with the Manifold team.
History
Features
- Reducing Manifold codebase from 300k to 20k lines
- Integrated with existing Godot Engine CSG api.
Videos
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Logo & Icon
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Additional Links
- Manifold
- Geometry library for topological robustness github.com.
About Chibifire.com (Pronounced as chee-bee-fire)
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- Ernest (iFire) Lee is a Canadian developer specializing in game engine technology, with a focus on the Godot Engine. As a core contributor, he leads the development of Godot's glTF 3D import/export pipeline and collaborates with OMIGROUP to enhance metaverse interoperability, notably through the V-Sekai group's VRM avatar importer.
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- More information on Chibifire.com (Pronounced as chee-bee-fire), our logo & relevant media are available here.