Description
Implemented ufbx importer in Godot 4.3 with Samuli Raivio for seamless open-source FBX workflows
History
Features
- Maya Support
- 3d Max Geometric Pivots
Videos
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Logo & Icon
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Additional Links
- Manifold
- Geometry library for topological robustness github.com.
About Chibifire.com (Pronounced as chee-bee-fire)
- Boilerplate
- Ernest (iFire) Lee is a Canadian developer specializing in game engine technology, with a focus on the Godot Engine. As a core contributor, he leads the development of Godot's glTF 3D import/export pipeline and collaborates with OMIGROUP to enhance metaverse interoperability, notably through the V-Sekai group's VRM avatar importer.
- More information
- More information on Chibifire.com (Pronounced as chee-bee-fire), our logo & relevant media are available here.